BIM design: here’s a practical example of how an object can interact and dialogue in a BIM model, adapting its movements to the geometry of the model
An innovative possibility offered by BIM technology is the opportunity to work with intelligent objects with intrinsic properties that interact within a BIM model.
Another great advantage deriving from the use of BIM software is the possibility of creating projects that are becoming increasingly more realistic thanks to the latest advancements in computer graphics.
Thanks to the Real Time Rendering tools, a feature integrated in the Edificius Architectural BIM software, the designer can continuously keep an eye on a wide range of design aspects and, at the same time, compare his ideas with the client who therefore becomes part of the design process and can get a much more precise idea of volumes and spaces.
Each object represented within a BIM model is able to establish relationships with the other components of the project.
So we’re not talking about static objects anymore, but objects that interact with the surrounding environment.
Let’s see a practical example of how an object is able to interact within a BIM model, by automatically adapting its movements to the geometry of the model (climbs, descents, etc.).
Adding animated characters into a BIM model
Edificius allows us to insert animated characters (actors) in both plan and 3D view. Let’s take a closer look and see how to proceed.
Within the project, from the project menu, simply select “Animated Character“.
From the Properties Toolbox, select a character from the General Catalogue or download it from the BIM Object Library.
With a simple mouse click, we’ll set the character and place it into the scene.
The Properties Toolbox now allows us to set speed and the type of animation (idle, moving, on the phone, etc.).
At this stage, all we need to do is define a pathway for the character to follow.
The path can always be edited and adapted to suit your scene needs.
Finally, when moving to the Real Time Rendering we can see how the moving character moves along the previously defined path.
These movements adapt to the geometry of the design (climb, descend, etc.) while following the previously defined route.
Here’s a short video on how to move an animated character within a BIM model.